AI Insights · Timothy · April 2023
Top 5 Android Adventure Games in Belgium Q1 2023
Discover the performance trends of the top 5 adventure games on Android in Belgium for the first quarter of 2023, with insights from Sensor Tower.
In the first quarter of 2023, the adventure games category on Android in Belgium showcased notable performances. Here’s a detailed look at the trends for the top 5 games, based on data from Sensor Tower.
Genshin Impact saw fluctuations in its weekly revenue, peaking at around $22K in early February before gradually declining to approximately $6.3K by mid-March. Weekly downloads also experienced a downward trend, starting at 1.8K in early January and decreasing to just over 1K by the end of March. The game maintained a relatively stable number of weekly active users, hovering around 25K at the beginning of the quarter and slightly decreasing to 22.6K towards the end.
Summoners War experienced a significant spike in weekly revenue at the end of February, reaching about $17.6K. This was a notable increase from the $5.6K observed in mid-February. Weekly downloads also surged during the same period, peaking at 774. Active users saw a rise in late February, reaching 5.1K, before settling back to approximately 3.9K by the end of March.
The Seven Deadly Sins showed varied performance in weekly revenue, starting with a peak of $15K in the first week of January and ending the quarter at around $5.3K. Weekly downloads followed a declining trend, from 584 in early January to 99 by the end of March. The game’s active user base remained relatively steady, starting at 4.3K in early January and ending at 3K in late March.
Dragon Trail 2: Fantasy World experienced a high point in weekly revenue in early January with approximately $5.5K, but saw a decline to around $1K by late March. Weekly downloads remained fairly consistent, with numbers ranging from 880 in early January to 435 by the end of March. The game’s active users showed a slight decrease, starting at 1.4K in early January and ending at just under 1K by the end of March.
Fate/Grand Order (English) saw its highest weekly revenue in early January at around $9.2K, before dropping to approximately $2.1K by the end of March. Weekly downloads decreased from 365 in early January to 53 by the end of March. Active users remained relatively stable, starting at 653 in early January and ending the quarter at 557.
For more in-depth insights and data, visit Sensor Tower.